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Lowpoly Toyota Celica & Environments

This is a little personal project I worked on lately. I wanted to model my own car to challenge myself modeling cars with a lot of curves instead of a "box car" while trying to keep the polycount relatively low. Next to the standard Celica I also made a tuned version, inspired by NFSU-series. All the modeling and texturing is done by myself however I have used textures from CGtextures for the buildings. The assets were made with 3Ds Max and Photoshop. The presentation has been built with Unity5.

Android version Unity scene 1

Android version Unity scene 1

Android version Unity scene 2

Android version Unity scene 2

Android version Unity scene 3

Android version Unity scene 3

PC version (incl. camera effects) Unity scene 1

PC version (incl. camera effects) Unity scene 1

PC version (incl. camera effects) Unity scene 2

PC version (incl. camera effects) Unity scene 2

PC version (incl. camera effects) Unity scene 3

PC version (incl. camera effects) Unity scene 3

Works on several devices!

Works on several devices!

Celica Vray render

Celica Vray render

Celica Vray render wire

Celica Vray render wire