3D Artist with a 2D background (pencil art, later digital as well)
Experience in High poly and low poly modeling, texturing and rendering.
Familiar with Unity5.
3D artist, creating highpoly 3D models for automotive E-learning content.
During my internship at Team6 Game Studios I was a 3D artist. Most of all creating assets or adjusting & finalizing existing models. Next to modeling I also had the task to render some low poly models, and in addition to that I also have created several 2D visuals for their games.
I was 3D artist during my internship at 3DiMerce. I did some modeling, texturing but most of all finalizing existing models, which had no materials. My main task was to make them look as realistic as possible by observing video's and images of the particular product, and try to apply it to the 3D models.